失效的米玛塔尔事件监测装置::EVELITE.INFO
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失效的米玛塔尔事件监测装置
Defunct Minmatar Encounter Surveillance System
基本信息
| ID | 33610 |
|---|---|
| 组ID | 1273 |
| 市场组ID | 1847 |
| 是否发布 | 是 |
物理属性
| 质量 | 100000.00 |
|---|---|
| 体积 | 200.00 |
| 打包体积 | 200.00 |
| 容量 | 0.00 |
| 半径 | 1.00 |
物品描述
中文描述:
事件监测装置可以被放置在不受帝国管制约束的任何星系中。它可以对星系中发生的事件进行监测,增加击毁被悬赏的海盗后从米玛塔尔共和国获得的赏金数目。
如果星系中有事件监测系统在运行,则赏金支付情况会发生变化,并会获得忠诚点数。80%的赏金会直接支付,剩余20%会被放入整个星系的赏金池中,玩家可以从事件监测系统中拿到。这20%的赏金最多会增值25%,也就是说,总赏金额增加了5%。如果事件监测系统被人打开、摧毁或回收的话,星系的赏金支付情况恢复正常。每获得1000星币赏金可以额外获得0.15忠诚点。这一数额最多可提高到0.2。
英文描述:
The Encounter Surveillance System can be deployed in any system outside empire jurisdiction. It monitors encounters in the system, allowing the Minmatar Republic to supplement the rewards for killing a wanted pirate.
With an active ESS in a system the bounty payout values change and a Loyalty Point payout is added. 80% of bounty is paid directly, with 20% being added to a system-wide pool that can be accessed through the ESS. The 20% can rise up to 25% over time, putting the total bounty payout at 5% above base value. The bonus payout resets to 20% if the ESS is accessed, destroyed or scooped up. For each 1000 ISK in bounties, 0.15 LPs are added. This can rise up to 0.2 LPs over time.
其他信息
| 堆叠数量 | 1 |
|---|---|
| 图形ID | 20449 |