“阿兹玛鲁”电磁干扰长枪::EVELITE.INFO
返回列表物品名称
“阿兹玛鲁”电磁干扰长枪
'Azmaru' Electromagnetic Disruptive Lance
基本信息
| ID | 77399 |
|---|---|
| 组ID | 588 |
| 市场组ID | 2267 |
| 是否发布 | 是 |
物理属性
| 质量 | 100.00 |
|---|---|
| 体积 | 4000.00 |
| 打包体积 | 4000.00 |
| 容量 | 0.00 |
| 半径 | 1000.00 |
物品描述
中文描述:
与其他“四大”帝国一样,艾玛帝国也声称自己独立研发了“干扰长枪”技术,但几乎可以肯定的是,艾玛帝国通过黑市从加达里合众国的研究数据中获得了一些见解,或许还从高效的间谍活动中得到了一些启示。自三神裔入侵以来,艾玛的武器研发项目就一直在如火如荼地进行,而且无论是否结合新型的长枪改装,先进的无畏舰项目显然都进展顺利。帝国的“阿兹玛鲁”电磁干扰长枪将电磁能量束作为超高强度特殊干扰性能量模式的载体,旨在干扰跃迁和跳跃引擎,阻止停靠制导和驻留连接,并大幅抑制外部维修光束的效果。其代价是电磁破坏效果减弱,并且集中度下降。但相较而言,这种武器带来的战术机会更有价值。由于操作该装备需要消耗极多能量,干扰长枪只能在会战模式下发射,装配有该装备的舰船无法启动隐形装置。注:激活该装备会生成一股巨大的电容干扰波,对附近所有舰船造成影响,无论敌我。使用后,你会在三十秒内无法移动,并在两分钟内无法停靠、驻留、隐形或使用跳跃引擎。
英文描述:
Like the other ‘Big 4’ empires, the Amarr Empire claims to have independently developed ‘Disruptive Lance’ technology but almost certainly gained some insights from Caldari State research data available on the technology black market, and perhaps also from its own highly-effective espionage operations. Amarr weapons research and development programs have been operating at a fever pitch since the Triglavian invasions, and an advanced dreadnought program was obviously well underway regardless of the combination with the new lance modifications.
The Empire’s ‘Azmaru’ Electromagnetic Disruptive Lance uses an EM energy beam as a carrier of specific disruptive energy patterns at ultra-high intensity in order to disrupt warp and jump drives, prevent docking guidance and tethering connections, and massively inhibit the effectiveness of external repair beams. This comes at the price of an attenuated and less focused EM destructive effect but the tactical opportunities of the weapon are considered well worth that trade.
Due to the extreme energies involved in the operation of this module, a disruptive lance can only be fired when in siege mode, and ships with this module fitted are unable to activate cloaking devices.
Note: Activating this module triggers a massive capacitor disruption wave that impacts ships in the immediate vicinity, friend or foe. After firing, you will be immobile for thirty seconds and unable to dock, tether, cloak, or activate your jump drive for 2 minutes.
其他信息
| 堆叠数量 | 1 |
|---|---|
| 图标ID | 25621 |